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Blzut3 / ECWolf http://maniacsvault.net/ecwolf

Advanced port of Wolfenstein 3D based off of Wolf4SDL. Intends to back port some of the moding features of ZDoom to Wolfenstein 3D.

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ECWolf overview

Recent commits See more »

Author Revision Comments Message Labels Date
Braden Obrzut ec10cb63e0c9 - Restructured the MapInfo parser. Not sure if I like this approach either, but there's less code duplication.
Braden Obrzut 9f3a966992d3 - Added build options to force use of internal libraries.
Braden Obrzut 66288bd67e74 - Fixed: floor/ceiling drawing would miss one line of pixels at the bottom of the screen if viewheight was odd.
Braden Obrzut ecfd954a60a1 - Fixed: Invalid memory access when resetting after death.
Braden Obrzut 11a412310423 - Fixed: CA_CacheScreen didn't properly take the y offset of 5:4 ratios into account.